The company said of the release, “Thanks to it’s simplified controls and flexible camera system it was not too hard to adapt it’s interface for the iPhone touch screen, but we’re still evaluating alternatives (like tilt control and landscape display).”
On the iPhone’s graphics prowess, they added, “The game is perfectly smooth on the iPhone : constant 60 FPS with a pure software engine, we already plan to work on a sequel with a full 3D accelerated engine to exploit the full potential of the device.”
No exact release date has yet been set, but the company is aiming for a July debut. For now enjoy a YouTube video of the game in action.
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